Description
Practical Augmented Reality is ideal for practitioners and students concerned with application developments, games and tools. It brings together comprehensive coverage of the theory and practice, emphasizing displays, sensors, and interaction tools. If you’re unfamiliar with 3D computer graphics, or not experienced in both but new to virtual (VR), augmented reality (AR), and extended reality (XR), and are interested in building your own VR and AR applications, then this book is for you. Any experience in Head-mounted Display (HMD) and Unity game engine is an advantage.