Description
This edited book consists of 11 chapters focusing on Extended Reality (XR) technologies. In response to the rapidly growing demand to enhance user experiences nowadays in different environments including Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR), human-machine interactions such as human-computer interaction, human-robot interaction, and particular interaction between human and devices are the main parts of discussion in this book. XR technologies are discussed on different perspectives such as interface design, implementation, and interaction techniques. Discussions also consist of the impact of XR technologies towards specified targeted users and communities. Prior research on XR technologies, such as interaction techniques in AR and VR environments, is also explored and summarized. This book also covers the practical applications of human-robot interaction mechanisms in our daily lives, as well as some key XR enabling technologies such using phonetic features as inputs in human-machine interaction. Readers should approach this book as a useful resource because it brings together ideas about various potential and useful XR technologies, as well as examples of various scenarios applied for various targeted users; allowing researchers, XR related practitioners, users and developers to apply XR technologies from design to implementation for the betterment of our lives and societies.